PSP Ad Hoc Beta

Play PSP multiplayer online

The OldGames PSP player can tunnel compatible Ad Hoc multiplayer traffic through a browser relay. Coordinate the same game and region with another player, then use the title's local or Ad Hoc lobby.

PlayStation Portable

PSP Ad Hoc online setup

Choose the same game

Both players open the same PSP title from the PSP games page. Matching game regions and versions provide the best chance of lobby compatibility.

Enter Ad Hoc mode

Use the game's Ad Hoc, Local Multiplayer or nearby-player menu. Do not choose Infrastructure or PlayStation Network when a title offers separate modes.

Keep the OldGames relay selected

In PPSSPP's server selector, use OldGames Browser Relay. Native regional entries such as Brazil relays use raw TCP and cannot be contacted directly by a web browser.

Join the same lobby

One player creates or enters a room and the other joins the same channel. Stay in the lobby long enough for both browser sessions to discover each other.

What the PSP relay does

Supported network typeCompatible PSP Ad Hoc multiplayer traffic from the OldGames browser player.
Not supportedPlayStation Network, account services, publisher-operated Infrastructure servers and features that were never part of PSP Ad Hoc mode.
Game matchingBoth players should use the same title, game version and region. Different revisions may advertise incompatible lobbies.
PlayersThe relay does not add bots or supply opponents. A second real player must be online and inside the same compatible lobby.
Device adviceA current desktop or Android browser is recommended for demanding PSP games. Performance and multiplayer timing can vary by device.

If PSP players cannot see each other

Game mode

Confirm Ad Hoc, not Infrastructure

Some PSP games have more than one network menu. The beta relay is for Ad Hoc/local multiplayer, not remote publisher servers.

Server

Use the browser relay

If a saved PPSSPP setup still shows Relay Brasileiro, NT Arena Brasil or another public desktop relay, restart the player. OldGames migrates that selection to its secure browser-compatible WSS relay.

Compatibility

Match region and revision

Use the same US, Europe or Japan game release when possible. Region or revision differences can prevent lobby discovery.

Timing

Enter the lobby together

Have one player create the room first, then let the second player refresh or re-enter the same Ad Hoc channel.

Performance

Keep emulation speed stable

Close heavy tabs and keep OldGames Live video off while playing. For a two-browser test on one computer, both PSP instances share the same CPU and GPU; that is heavier than two players on separate devices. Keep both at normal speed and avoid frame skip.

PSP online FAQ

Can any PSP game use the online relay?

No. The game must include a compatible PSP Ad Hoc multiplayer mode. Single-player titles and games that require a closed Infrastructure server do not become online games through the relay.

Do both players need the same PSP game?

Yes. Use the same title and preferably the same region and revision. Different versions can use different lobby identifiers or incompatible networking behavior.

Does the relay restore PlayStation Network?

No. It tunnels compatible Ad Hoc traffic. It does not restore PSN, publisher accounts, rankings, downloadable content or closed Infrastructure servers.

Is OldGames affiliated with Sony?

No. OldGames is an independent site. PSP and PlayStation are names associated with Sony; this beta is not an official Sony service.